Scenes where one character has to explain to another something the reader has just seen happen ... are annoying. Occasionally, there are places where it's worth having actual dialogue - when the reaction of the other character or the *way* the story is retold (and what's omitted or glossed over) is important. These are, to me, more difficult than the times when you can just provide a quick summary ("She told him about X") and move on. Even though there are new elements that advance the plot, there's all that old drek you have to wade through quickly (and hopefully make interesting in still other ways) to prevent a reader from skimming.
Which is, if you may have guessed it, the problem I'm having with Scylla and Charybdis right now. This current chapter hinges very heavily on the reinterpretation of previous events - on what the non-POV chars think happened versus what actually did. (I am trying to be vague! I am probably succeeding!) Trying to make the "recap" parts as brief as possible while playing out the action around them is a headache.
Head update: still not in a good place. Sigh.